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Thursday, March 15, 2007
Friday, March 9, 2007
OpenGL on a new path...
The OpenGL ARB (Architecture Review Board), the governing body for OpenGL, has voted to transfer control of the OpenGL API (application programming interface) standard to the Khronos Group, a member-funded industry consortium focused on the creation of open standard, royalty-free APIs.
The Khronos Group has voted to establish an OpenGL Working Group that will control and evolve the standard for cross-platform 3D graphics with “significantly enhanced participation” as ARB companies join over 100Khronos members involved in creating open standards for dynamic media on a variety of platforms. The full transfer of OpenGL to Khronos is expected to be completed in the third quarter of 2006 with full support for OpenGL and its evolution to continue uninterrupted during the transition.
The OpenGL ARB and the Khronos Group have collaborated in the past on consistency in the OpenGL, OpenGL ES, OpenML, COLLADA and OpenGL SC standards. As a result of this transition all OpenGL-related activities will now occur under the single Khronos participation framework to enable fully-integrated cooperation between these related standards activities so that OpenGL “may form the foundation for a coherent set of standards to bring advanced 3D graphics to all hardware platforms and operating systems,” according to the two companies.
The Khronos Group has voted to establish an OpenGL Working Group that will control and evolve the standard for cross-platform 3D graphics with “significantly enhanced participation” as ARB companies join over 100Khronos members involved in creating open standards for dynamic media on a variety of platforms. The full transfer of OpenGL to Khronos is expected to be completed in the third quarter of 2006 with full support for OpenGL and its evolution to continue uninterrupted during the transition.
The OpenGL ARB and the Khronos Group have collaborated in the past on consistency in the OpenGL, OpenGL ES, OpenML, COLLADA and OpenGL SC standards. As a result of this transition all OpenGL-related activities will now occur under the single Khronos participation framework to enable fully-integrated cooperation between these related standards activities so that OpenGL “may form the foundation for a coherent set of standards to bring advanced 3D graphics to all hardware platforms and operating systems,” according to the two companies.
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